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Help Creating aura

11-13-2004, 03:13 PM#1
InXo
Hi every 1...
As those of u who knows how dbz looks like i would like 2 create an aura that looks like the 1 in the episodes...
i tried the create aura tutorial in jass but i dont get the jass system...
so i would like u ask if any of u could help me create such an aura around my unit or do it for me !?
Also i created a aura for esf (dbz mod for half life) as i might import but i dont get how 2 make 1 file thats a model around the units!
Already thx..
There Is No Spoon...
InXoMagic...
11-13-2004, 03:49 PM#2
oNdizZ
it would help us alot if you could tell us what the auras should do ^^
11-13-2004, 06:59 PM#3
Dead-Inside
"Create a model that's on units"... You're lost I believe. What you usually do is just change the tinting of the affected units, or do nothing at all.
11-13-2004, 08:41 PM#4
Moose-Head_Man
ok for starters, yes you are lost. Aura in wc3 is a group ability, not lke increased power. I am going at this with my litle knowledge of DBZ which i despise. I think you just want to create some model on top of the unit, when they use a raped ability. In DBZ they look like this, from the times i have seen them. (Also get a sound effect for their annoying grunting sound effects made. I suggest recording the sound of you taking a huge dump when you are constipated.

This is sorta wha t they look liek in DBZ.
11-15-2004, 05:29 PM#5
InXo
Well no im realy not lost in the world editor i can make quite good triggers...
Well what i meant was that i tried making the aura thats like around a hero bigger with a tutorial that were in here but didt work !

So if i would is it possible 2 make a aura look like this (picture included) or do i have 2 create a model (cause the model i made there is for the hl code)!!
If it is possible how do i use it around a model ? ??
11-15-2004, 08:17 PM#6
Moose-Head_Man
damn thats one nice model in your scren shot, it will work, just import it into the import editor, and make the trigger below

[Variables included are:
1. DBZhero, a unit variable]

Event: DBZhero uses ability
Condition: Ability equal to Constipated Charge Up (Or w/e the name of you skill is going to be)
Event: (under special effects catagory) create (custom model) attachted to feet of DBZhero

along with a trigger that detects the unit

Event: A unit enters map region
Condition: Entering unit equal to Goku (or w/e)
Event: Set DBZhero (the unit variable) = Entering Unit
11-16-2004, 10:54 AM#7
InXo
i Thanks a lot !

Ty for u help every 1... no need of this thread anymore it can get closed if admins like :P

EDIT*** Seems as i have a little problem it need 2 be a mdx file right ?!

And Also 1 More question when im editing.. do icons for units / spells need 2 blp in 256 colors or more ?! :?