| 11-13-2004, 03:13 PM | #1 |
Hi every 1... As those of u who knows how dbz looks like i would like 2 create an aura that looks like the 1 in the episodes... i tried the create aura tutorial in jass but i dont get the jass system... so i would like u ask if any of u could help me create such an aura around my unit or do it for me !? Also i created a aura for esf (dbz mod for half life) as i might import but i dont get how 2 make 1 file thats a model around the units! Already thx.. There Is No Spoon... InXoMagic... |
| 11-13-2004, 03:49 PM | #2 |
it would help us alot if you could tell us what the auras should do ^^ |
| 11-13-2004, 06:59 PM | #3 |
"Create a model that's on units"... You're lost I believe. What you usually do is just change the tinting of the affected units, or do nothing at all. |
| 11-13-2004, 08:41 PM | #4 |
ok for starters, yes you are lost. Aura in wc3 is a group ability, not lke increased power. I am going at this with my litle knowledge of DBZ which i despise. I think you just want to create some model on top of the unit, when they use a raped ability. In DBZ they look like this, from the times i have seen them. (Also get a sound effect for their annoying grunting sound effects made. I suggest recording the sound of you taking a huge dump when you are constipated. This is sorta wha t they look liek in DBZ. |
| 11-15-2004, 05:29 PM | #5 |
Well no im realy not lost in the world editor i can make quite good triggers... Well what i meant was that i tried making the aura thats like around a hero bigger with a tutorial that were in here but didt work ! So if i would is it possible 2 make a aura look like this (picture included) or do i have 2 create a model (cause the model i made there is for the hl code)!! If it is possible how do i use it around a model ? ?? |
| 11-15-2004, 08:17 PM | #6 |
damn thats one nice model in your scren shot, it will work, just import it into the import editor, and make the trigger below [Variables included are: 1. DBZhero, a unit variable] Event: DBZhero uses ability Condition: Ability equal to Constipated Charge Up (Or w/e the name of you skill is going to be) Event: (under special effects catagory) create (custom model) attachted to feet of DBZhero along with a trigger that detects the unit Event: A unit enters map region Condition: Entering unit equal to Goku (or w/e) Event: Set DBZhero (the unit variable) = Entering Unit |
| 11-16-2004, 10:54 AM | #7 |
i Thanks a lot ! Ty for u help every 1... no need of this thread anymore it can get closed if admins like :P EDIT*** Seems as i have a little problem it need 2 be a mdx file right ?! And Also 1 More question when im editing.. do icons for units / spells need 2 blp in 256 colors or more ?! :? |
