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first edition, singleplayer

11-13-2004, 08:42 PM#1
njord
this is a map in a campaign im making, altought unsure if it will ever be finished. Anyway, if anyone want to try it, please do so and please report thoughts back to me. Cause I like thoughts.
History
A girl and a boy have a very important mission. They are going to save the world. Hooray You must lead them up to some holy mountain where they can find some holy water which is needed to create a artifact which can turn unholy zombies into humans again. But the road up to the mountain is a perilous one. There are MONSTERS, and some people. And the happy community of Lykkeland has settled in this jungle (which is on the way to the mountain.
Yeah, you have to travel trought an haunted jungle, with all kinds of nifty monsters and dark dark secrets. And it's a bit long mission to, for what its worth
11-13-2004, 09:25 PM#2
Guest
Hmm... quite... uhm... sorry to say this... bad story... makes the map sound short and boring...
11-13-2004, 10:12 PM#3
njord
Quote:
Originally Posted by Eidolon
Hmm... quite... uhm... sorry to say this... bad story... makes the map sound short and boring...

That's okay. I reckon it was. But it is not short at all, much longer then your ordinary guide hero missions, and well.. Boring? Well, thats up to you to decide, but i had my fun making it ;)

Its a big map, just check the kilobytes.
11-15-2004, 06:01 PM#4
Dremora
Hmm, ill check it out some time... And i agree with Eidolon, the way u described it made it sound quite boring actually... but we'll see... ^_^
11-17-2004, 01:52 PM#5
Dremora
Sorry for this double post, but i think the map was quite fun (i have completed 33-40% at the time). What i suggest is that you make custom spells and make so that you can turn off the cinematics, since they are very long. Another thing, when i took the boat up the river and on my way into the jungle, i think you mixed the jungle and ashenvale canopy's just perfectly, made it feel like a slow shift, not an instant shift that makes it look like a big line. 7.5/10 is my rating on this map so far!
11-19-2004, 06:42 PM#6
njord
Quote:
Originally Posted by Dremora
Sorry for this double post, but i think the map was quite fun (i have completed 33-40% at the time). What i suggest is that you make custom spells and make so that you can turn off the cinematics, since they are very long. Another thing, when i took the boat up the river and on my way into the jungle, i think you mixed the jungle and ashenvale canopy's just perfectly, made it feel like a slow shift, not an instant shift that makes it look like a big line. 7.5/10 is my rating on this map so far!

Thank you. I'll try to make 'em skippable, probably not that hard to make. Customs spells, hm, I'll look at the w3sear.ch site and see if anything there fits. And I was wondering what do you think made the fun part, and what was boring?Thank you for comment. And in case you have'nt seen it, you can press the villagers to get a comment.
11-19-2004, 07:10 PM#7
Dremora
What i think was good and fun i cant explain, it took a while to figure what to do in some places, maybe thats the reason, anyway the boring thing was the end, when you had to defeat sapphiron and the undead bases, i think it should be an enemy that the heroes can handle alone and without an army of units... and you should not use Sapphiron as the final enemy, it should first of all be a ground unit so that u can actually attack it with something else than ranged units... and you should make more cinematics that explain the story (with cancel button ^_^ )