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Wierd and Boring Bug in almoast every map of mine ):

11-14-2004, 07:25 PM#1
Freakazoid
When i use the issuse orde unit to target a point it moves to it and comes back, no mather what the order it is.

If you don't understand me don't reply.
11-14-2004, 07:47 PM#2
Anitarf
It's a problem with the unit AI, it can be supposedly solved with the trigger action "AI - ignore unit guard position", but that only works for computer players, not for neutral hostile.
11-14-2004, 09:48 PM#3
a thing
Try using IssuePointOrderLoc instead of IssuePointOrderLocBJ.
11-14-2004, 11:08 PM#4
Vexorian
Quote:
Originally Posted by a thing
Try using IssuePointOrderLoc instead of IssuePointOrderLocBJ.
It won't make any difference besides the fact it will be more efficient.

Since I assume they are creeps, I'd just tell you to go to game play constants and change the creep camp return time to 1000000
11-15-2004, 06:33 PM#5
Freakazoid
Well, the unit is neutral passive, and i'm useing this in a cinematic now.
11-15-2004, 08:19 PM#6
Moose-Head_Man
mm damn thanks, i have had that problem when the computer controlled units are ordered to attack move to a desginated point in my AoS maps, but sometimes when they get to the target region, they turn around and head back (sorta like a patrol)

thanks now my map works almost perfectly!