| 11-15-2004, 10:32 PM | #1 | ||
In the World Editor, I tried to import this model. I have had success importing other models where the paths for the skins were clearly given to me. However, here the paths are ambiguous. Quote:
Quote:
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| 11-16-2004, 01:33 PM | #2 |
It's not that the paths aren't given; the textures just don't go into any folders. After importing, just remove the "wc3mapimported\", save, and restart. |
| 11-22-2004, 01:23 AM | #3 |
It's not only that, I'm having issues with the MODELS as they reference the textures. I'm getting a "Model Has No TVert Coordinates" Error from WC3Viewer, GMax, 3dSMax, and when I convert to MDL and LOOK at it, THERE ARE NO TVERTS! How is this model exptected to work without TVERTS!? |
