| 11-17-2004, 02:43 AM | #1 |
I've improved on my Shoreline Village since last you saw it, making it less symmetrical and more like an average town; I've modified the buildings, making some more modern, while others remain the same. The underwater civilization I metioned therein is now underway! Before the adventurers enter it, they must traverse through this dark underwater cavern; who knows what they may encounter within its murky depths? Our tourguide, Peasant, took the liberty of taking shots both in-game and in the editor; this way, the in-game shots feature the blue "water" filter, creating the underwater appearance, while the Editor shots are just better camera angles. Thanks, Peasant! So, tell me what you think. More fish? More grass? Less fish? Less grass? More mutated pondscum? EDIT: I am aware that the terrain rises above the drawbridge; this has been dealt with. EDIT EDIT: I am also aware that blizzard's cliffs suck; do you think that this cave would be improved by simply raising the terrain and covering it in rock instead? |
| 11-17-2004, 09:23 AM | #2 |
Guest | Looks very nice. Too blue for me, maybe add a little more green? Salutions® |
| 11-18-2004, 07:44 PM | #3 |
Looks good, exept the flowers. And its a little to blue. What you need, is a Coral Tileset. Maybe ask in the forge. now i say it, Where are the Coral doodads?? |
| 11-18-2004, 09:01 PM | #4 |
To my knowledge, coral does not grow in caves; however, thanks for the comment-- I can make good use of coral in the underwater civilization that the heroes will encounter beyond this cave. Then again, flowers probably don't grow in caves either. ^_^ |
| 11-18-2004, 09:37 PM | #5 |
I like it. I wouldn't worry too much about blizzard cliffs- you don't have that many alternternatives. Just keep them light and help blend them with doodads if appropriate. I would say a tad of green, and lighten the transparency a bit. Although acurate, the coloring would be hard on the eyes looking through it. |
| 11-18-2004, 11:51 PM | #6 |
Actually, what I decribed in my first post is what experienced terrainers do with cliffs; of course most of that terrain is above the ground :P I have, in fact, changed it to that method; and I am pleased with the result. I think the color looks better ingame; the jpgs are of somewhat poor quality, so it doesn't look quite right from the screenshots. |
| 11-19-2004, 05:23 AM | #7 |
I suggest fixing the plant, and add a bit of green like suggested. But on the other hand great work! |
| 11-19-2004, 05:58 PM | #8 |
How can you make like your underwater like in water wars? |
| 11-19-2004, 06:30 PM | #9 |
you use very dense fog, tinting blue and green to make sea colors |
