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Help me please.

11-18-2004, 06:14 AM#1
hypern
Hello, everybody. I've been trying this idea for some time already, and I still can't figure out how to do it, it's like this. I wanted to create a spell that summons faeire dragon then instantly uses mana flare without me clicking it, because i wan to make it somehow invisible so that no one notices that there's actually a faerie dragon there. So .. does anybody know how to make a faerie dragon autocasts the mana flare or any idea that is better to do ? Please tell me .. Thank you :)
11-18-2004, 10:12 AM#2
Guest
Use "Unit - Issue Order with no target": "Order (Last created unit) to (Faerie Dragon: Mana Flare)".

Salutions®
11-18-2004, 10:44 AM#3
hypern
I did it .. But it didn't work for me. Am i missing something ? Is there anything for the events or conditions ?
11-18-2004, 01:27 PM#4
AntJAB
Well you need to have an event to fire the trigger...
Example:

Event - Unit enters a region.
Conditions - Region equal to YourRegion.
Actions - Create YourUnit, order unit to cast YourSpell.

Make sure that when you're testing it, you do something to set the event off, and that all the conditions are true when you do the event.
11-18-2004, 01:31 PM#5
hypern
I finally did what I wanted! Thanks! But now .. I have another problem .. The thing is I already made the Faerie Dragon to begin Mana Flar-ing already , But I want to remove the ability off the Faerie Dragon so that Nobody can click the mana flare and turn it off .. , I already tried removing the ability after the faerie dragon is summoned and casting the spell . But after it's removed, he doesn't mana flare anymore .. Anybody can help me ?
11-18-2004, 02:28 PM#6
AFB-DieHard
Event - Unit enters a region.
Conditions - Region equal to YourRegion.
Actions - Create YourUnit, add mana flare, order unit to cast mana flare, remove mana flare again.


Will that work?
11-18-2004, 06:05 PM#7
DaKaN
you also said you wanted it invisible right?

just goto the fairy dragon model, and remove its model path. make the model path _
You can still reference the unit via triggers, but the unit will not be seen, or clickable.