| 11-20-2004, 03:59 AM | #1 |
Ok, for some reason or another, Paint Shop Pro must hate the BLP format. Two years back when I had PSP7 and WC3ImageExtractor 2, there were many issues converting from TGA to BLP (alpha turned everything blue colored and stuff). When I finally gave up on that, one year ago, I got PSP8. This worked fine for awhile (as I found out the problem here wasn't PSP, but WC3ImageExtractor) and I used PSP8 with WC3 Viewer no problems with BLP conversions. The problem is, that now that I have PSP9, no matter what format I save a file into, no BLP conversion program can read that saved file (i tried BLP, TGA, JPG, NOTHING WORKS!) in the same method that I used back in PSP8 that USED TO work, but now it won't. Any help here on getting my Textures to work? (Whenever I convert to BLP in WC3Viewer, I get a BLP file of size 0 KB and nothing at all in it (I looked in notepad to make sure)) ANy help? |
