| 11-21-2004, 01:01 PM | #1 |
well i made a ammo system and i made a trigger that when you use an item it adds 30 to ammo... here it is Arrows Events Unit - A unit Uses an item Conditions (Item-type of (Item being manipulated)) Equal to Arrows Actions Set Ammo = (Ammo + 30) but i based arrows (the item) off of potion... but nothing happens when i use the item the item doesn't even dissapear |
| 11-21-2004, 01:10 PM | #2 |
You based the item off a potion... but you removed it's life gain ability? If you did, that could be the reason for it not working, an item needs an activated ability in order to work. |
| 11-21-2004, 01:43 PM | #3 |
oh yea you're right i did remove that thanks a bunch |
