HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Woods Lore mini RPG

11-21-2004, 05:35 PM#1
Panto
Greetings.

I assembled the basic mechanics of this map to test a simple flexible hero-ability system, and eventually expanded the map into a miniature (roughly 30-minute) RPG set in the Night Elf forests of Kalimdor with multiple difficulty levels using roughly the same system.

You control one hero throughout the map, and occasionally a few other non-hero units. The hero has a choice between different disciplines of skills which she can switch between by speaking to priests of the appropriate discipline in the starting area.

The rough system relies on using 4 hero abilities with no icon, based off of Channel with different Data - order strings. These serve as dummy abilities that are only used for levelling. The actual skills are multi-level unit abilities which are managed via trigger.

The triggers are set up to only handle one player and one hero, but it wouldn't be terribly difficult to arrange it to handle a full complement of players if you so chose. Multiple players with multiple heroes would be more difficult, but not entirely unwieldly.

Since I assembled this map over about a week, the triggers are in GUI and are leaky, but since it's a small one-player short map, it isn't really a concern. It's unprotected and I'm entirely available to talk about it if you're interested in details.

Please feel free to give commentary.

EDIT: Re-uploaded map to fix link.
EDIT: Removed defunct link to defunct wc3sear.ch.
Attached Files
File type: w3xWoodsLore.w3x (302.6 KB)
11-22-2004, 06:18 AM#2
Mr.Safety
Wow, for a test map I'd have to say you did a pretty good job. While I was playing I forgot I was testing the ability system and got cought up trying to beat the map. Then of course when you do beat it you want to go back and beat it again on a harder setting.

The ability system it'self, I must admit, is really cool. Beeing able to swap abilities and try different combinations was rather unique. Overall I'd have to say good job on the ability system and excellent job on presenting it.
11-23-2004, 05:34 PM#3
Freakazoid
The RPG was exelent i found no bugs. I like the ability system if i could rate i would rate 5/5, i hope you make a Hug RPG for multiplayer.
11-24-2004, 12:27 AM#4
CurruptedDemon
tat rpg ROCKS and it rules really same thing like the guy above me said
11-24-2004, 04:02 AM#5
Panto
Thank you; I'm glad it's being well-received.
11-24-2004, 04:10 AM#6
CurruptedDemon
i dun think alot of ppl got it
11-24-2004, 04:29 AM#7
Panto
There's plenty of time; it's not going anywhere.
11-24-2004, 04:56 AM#8
CurruptedDemon
Quote:
Originally Posted by Panto
There's plenty of time; it's not going anywhere.
why dont you put it up for DL in w.3/search>? :god_help_us:
11-24-2004, 07:28 AM#9
Panto
Did you read the first post?
02-07-2005, 05:30 PM#10
Whitehorn
Panty, you're my hero.