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Walk thru walls spell

11-22-2004, 08:23 PM#1
limez
ok so here it is im making a spell based of of wind walk so when u cast it u get the speed boost turn Invisibile and u are able to walk thru walls and i dont now the trigger to do that. so i need some help to find out what the trigger is.
11-22-2004, 08:54 PM#2
Vexorian
You can disabled the unit's pathing, but it might get way too abusable?
11-22-2004, 09:13 PM#3
Kishe
Quote:
Originally Posted by Lord Vexorian
You can disabled the unit's pathing, but it might get way too abusable?

What would happen if wind walk wore off when the unit is in a wall?
11-22-2004, 09:14 PM#4
Guest
Quote:
You can disabled the unit's pathing, but it might get way too abusable?

Also you could make the movement type fly. But then it wouldn't look like that the hero is going through the wall. And it would also cause some other problems..

Quote:
What would happen if wind walk wore off when the unit is in a wall?


I guess that it would just instantly appear on the closest point where there is room for it.
11-22-2004, 09:29 PM#5
Demonfaze
how about making a trigger that will make it blink to point of casting unit offset by ___ towards facing of casting unit (sorry i dont know the exact trigger) and make it do this every 0.01 seconds, and when the ability is done then make it stop?
11-22-2004, 10:05 PM#6
Kalvorod
If you remove pathing, and windwalk stops in the middle of a wall, they are stuck until, i guess, they can cast the spell again.

This could be abused if the player is ranged and then only ranged enemies can hit them, otherwise they would be safe.
11-23-2004, 07:03 PM#7
limez
dont worry the unit is not ranged and if it messes up my map than ill just take it out but what is the trigger to disable unit's pathing.
11-23-2004, 07:49 PM#8
Moose-Head_Man
the trigger for removing the pathing? yes i was going to ask the same thing, i would like to know
11-23-2004, 07:54 PM#9
AFB-DieHard
Unit - Turn collision on/off
11-23-2004, 08:04 PM#10
limez
are u shurr cuz i tryed and it dident work is my trigger wrong or sumfin it is
-a unit begins casting an ability
- ability being cast equal to ghost
-turn collision of triggering unit off

i also tryed on but that dident work eather
11-23-2004, 11:56 PM#11
limez
it would really help if some one told me the trigger :god_help_us: well it would help if i got the trigger so any one know if im right or wrong??