| 11-28-2002, 01:28 AM | #1 |
[edit] Problem solved. I will post this trigger in the repository for other ppl who want to use it. |
| 11-28-2002, 01:38 AM | #2 |
what about: Actions: Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (If ((Unit-type of (Picked Unit)) Not equal to Spawner) then do (If ((Owner of (Picked Unit)) Equal to Player 1 (Red) then do(Unit - Remove (Picked unit) from the game) else do (do nothing)) else do (do nothing) |
