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3rd Person Cam

11-27-2004, 04:59 PM#1
Dragon
I did a search and looked in the tutorial section and couldn't find anything on this. I know it's been answered before, but I couldn't find it.

I need help on making a 3rd Person Cam that follows a unit a short ways behind it and turns when the unit turns. Like in Ragnarok Open RPG.

The trigger I'm using right now is:
Code:
Lock
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        Camera - Lock camera target for Player 1 (Red) to Footman 0002 <gen>, offset by (0.00, -100.00) using The unit's rotation

This works pretty well except it doesn't use the unit's rotation. Anyone know why?
11-27-2004, 05:01 PM#2
-={tWiStÄr}=-
because its not supposed to. just add set rotation of reds camera to facing degrees of unit