| 11-27-2004, 04:59 PM | #1 |
I did a search and looked in the tutorial section and couldn't find anything on this. I know it's been answered before, but I couldn't find it. I need help on making a 3rd Person Cam that follows a unit a short ways behind it and turns when the unit turns. Like in Ragnarok Open RPG. The trigger I'm using right now is: Code:
Lock
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Footman 0002 <gen>, offset by (0.00, -100.00) using The unit's rotationThis works pretty well except it doesn't use the unit's rotation. Anyone know why? |
| 11-27-2004, 05:01 PM | #2 |
because its not supposed to. just add set rotation of reds camera to facing degrees of unit |
