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model edit request: space fel orc --> warrior

11-28-2004, 10:20 AM#1
demonboiwr
i noticed the space orc has a huge claw on his left hand. wouldn't it be cool if someone took out the gun and gave it awesome animations for a orc warrior hero?
11-29-2004, 12:25 AM#2
rtm2
I dont do animations but ill edit this post once I alpha it out.
11-29-2004, 01:37 AM#3
Jarin
Alpha? Who needs alpha when you can just edit the model?
Here you go. Nuked the jetpacks and the gun - if you can find someone to animate it like you want, you're all set. Enjoy.
11-29-2004, 01:42 AM#4
flamesforzuljin
that model looks sweet. ill mess around w/ the anims...
11-29-2004, 01:44 AM#5
Jarin
Speaking of anims, Flames', would you mind checking my request thread a bit below ^_^
I could really use this edit, and I have literally no idea how to get a model into 3dsmax ( animations intact) and edit the animations.
11-29-2004, 01:54 AM#6
flamesforzuljin
uh...where? i know u from the forge, idk "the request forum"
11-29-2004, 02:29 AM#7
Jarin
This is the thread I'm talking about. And yeah, I'm Nerevar, the owner of The Forge :D
11-30-2004, 12:00 PM#8
flamesforzuljin
let me tell you all first before anything else...

I

HATE

JPEG

ARTIFACT

EFFECTS


ok, im through. heres the space orc w/ all new anims (melee)



see if ye can guess which anims i used. (i also put a claw on the other hand to accomodate for the attack the used his previously unclawed hand). :P

have fun....

-flames'

(wow, this was my first model edit in a while....sheesh)
12-03-2004, 06:16 AM#9
demonboiwr
sweet. thanks for making my day... been having a bad month. btw, why is the torch in every animation?
12-03-2004, 08:04 PM#10
flamesforzuljin
what torch??
12-05-2004, 02:28 AM#11
demonboiwr
Quote:
Originally Posted by flamesforzuljin
what torch??

8/10 of the animations show this flame thrower shooting out from that same spot. also, i just noticed that in some of the animations, the corpse shows up (i.e. walking animation) :(
12-05-2004, 02:38 PM#12
flamesforzuljin
ew...whats with that? maybe the mdl's a bit fuxored...

but how do you like the model, besides the screwzored anims? (figure out what set i used yet ^.^)
12-05-2004, 08:50 PM#13
Guest
did you use the shaman anim set? that is what it looks like...
12-05-2004, 09:22 PM#14
flamesforzuljin
no, i used owlbear...

idk, ill have to ask oink about that...
12-06-2004, 06:30 AM#15
Mecheon
Its the geosetanims for the corpse (Set the corpse's geoset to only appear in the timing of the decay animation to fix it) and I'd just remove the flamethrower particles entirly (Set the lifespawn and emisionrate of the particles to 0)