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Hello

11-29-2004, 09:01 AM#1
Guest
Greetings to all
I have read through some of the threads, and know that just flat out unprotecting a map and stealing it is frowned upon. thus i wont ask for that.

I trust some of you are familiar with AirStrike TD. the only flaw it suffers from is that when a player dies, though they do not spawn, units still pass over their area, and as no one is covering that spot, the absence of that person becomes a detrement to the team winning. the result is that the only 2 ways to win are to either have a full house for the entire time, or not leak to the person who left. I have yet to play AirStrike past round 20 without at least one person leaving. i have never played with in a situation where no one leaked ever.

What i propose is to have leaked units be transported from in front of the missing player's area, so as to bypass it, and have their exit point moved down by one.

If anyone could help me to get in touch with the author of that map, I would be very apreciative.

The author name is Rubberneck, that is the only information i have.
11-29-2004, 03:22 PM#2
Panto
Well, there's no one by that name on this site. Where did you get the map?

It's entirely possible that the creator doesn't map any more, or didn't spend time in a community, if he did.

You may have to reconcile yourself to making a new map with the ideas you want to see from his, if you ever want to play it.
11-30-2004, 12:06 AM#3
Guest
Quote:
Originally Posted by Panto
Well, there's no one by that name on this site. Where did you get the map?

It's entirely possible that the creator doesn't map any more, or didn't spend time in a community, if he did.

You may have to reconcile yourself to making a new map with the ideas you want to see from his, if you ever want to play it.

hmm....sigh.....Part of the magic of airstrike is the audio that was set up.besides, i dont have time to recreate this td. well, thanks anyways.