| 12-02-2004, 11:53 AM | #1 |
In need a wait action that waits 0.01 sec. But the normal wait action is NEVER shorter than 0.1-0.2 sec. Even when you do "wait 0.00 sec" its a wait of at least 0.1 sec. If there are others ways of making a wait, plz tell. |
| 12-02-2004, 01:02 PM | #2 |
Use timers. They go do down to 0.01 seconds. |
| 12-02-2004, 01:15 PM | #3 |
Aah thanks alot :D ill try it right away! |
| 12-02-2004, 03:43 PM | #4 |
hmm, i thought the usual waits only can be as small as 0.25, even if you can but it to 0.00 or 0.01 |
| 12-02-2004, 04:00 PM | #5 | |
Quote:
Something like that. Timers don't have that problem, though. |
| 12-02-2004, 04:21 PM | #6 |
hmm, but the, "wait for condition" action you set a condition and the repeating time it checks it, is that the same on that action? minimum 0.25? couse, wouldn't it be very many triggers with start timer, and when timer expires? |
| 12-02-2004, 06:35 PM | #7 | |
Quote:
TriggerSleepAction which is what wait for condition uses has the same issue, not to mention it will be affectable by lag. |
| 12-02-2004, 08:42 PM | #8 |
I tried using timers and it worked perfectly. And yes, u need ALOT of "timer expires" triggers because you cant check which of the timers who expired (the wait is used in a trigger for 12 players) . So what i did is 12 triggers with timer expires, which only sets a player varialbe to the player i want to run the trigger for. Then i execute the trigger with the wait and use the player varialbe to determine which player i shud run the trigger for. At least you dont have to CnP triggers for hours this way ^^ Anyways, wait problem fixed, thanks alot |
