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AI for custom tech tree

11-28-2002, 08:47 PM#1
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I'm making a senario where the orcs can't build burrows, they have pig farms instead. I make it load orc.ai but the computer does nothing, won't attack me or anything. I'm guessing this is because they're wanting to build burrows first, right? How can I fix this?

thanx

--OK, I could change the burrows into pig farms, but is there any other way around this?
11-28-2002, 09:24 PM#2
AIAndy
Edit the AI file and replace all references to burrows with references to the pig farm. Look into common.ai for the right names to use.