| 12-02-2004, 09:32 PM | #1 |
Ok I've tried many ways to get this ctf thing working but it never does. Is there some way of making so that the hero cannot pick up an item unless their inventory is completely empty? |
| 12-02-2004, 09:44 PM | #2 |
take an event Unit acquires an item conditions: unit is a hero = true actions if item in slot 1 = no item item in slot 2 = no item item in slot 3 = no item item in slot 4 = no item item in slot 5 = no item item in slot 6 = no item then do nothing else unit drop item. Or u could just give him an inventory with 1 slot? |
| 12-03-2004, 03:44 AM | #3 | |
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lol that cant work, see... if the hero takes the item, he have 1 item in slot before the actions run ;) |
| 12-03-2004, 10:30 AM | #4 | |
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