| 12-02-2004, 10:10 PM | #1 |
I have a skill that when clicked, triggers some actions. The problem is, there's always a pause because when the skill is clicked, the unit has to stop first. Is there a work around to this? I thought maybe something like bloodlust that could be turned on and off but I don't know how to get that detected through an event. |
| 12-03-2004, 12:12 AM | #2 | |
Quote:
you want a spell that doesnt stop the unit ? use scroll of speed(from the item) as base spell, |
| 12-04-2004, 01:28 AM | #3 |
I thought that's what I wanted but I actually wanted something that you could cast while you were moving and not have to stop. I decided it's better to stop anyway now, so that's ok. Thanks for the tip though. |
