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DEX Model to be exported Representation, get it here:

12-04-2004, 05:26 PM#1
BlinkBoy
Hi all after taking out 2 models to show ppl how to animate, i've decided to post a total model, it have the correct attachment points, object ids, cameras, meshes and bones.
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12-08-2004, 08:22 PM#2
flamesforzuljin
is that ss taken from wc3v?
12-08-2004, 08:53 PM#3
BlinkBoy
Quote:
Originally Posted by flamesforzuljin
is that ss taken from wc3v?
nope, i scratched it by myself, i used 1 box of 3 lenght and width segs, and just extruded and modified vertexes.

and what is wc3v?
12-09-2004, 01:57 AM#4
flamesforzuljin
warcraft 3 viewer. where you view wc3 models. after you export and convert, does it look like that in wc3v?
12-09-2004, 03:48 PM#5
BlinkBoy
Quote:
Originally Posted by flamesforzuljin
warcraft 3 viewer. where you view wc3 models. after you export and convert, does it look like that in wc3v?
nope, it uses 3ds max rendering system. remenber max 6 uses 32 bits textures and wc3 uses 16 bits.