| 12-06-2004, 09:42 PM | #1 |
Okay, for my Star Wars map im making I would like to change the blue loading bar to appear as a lightsaber with the blade extending. I can easily skin the thing no problem, but when I try and use the imported .BLP it just doesnt get used... So I tried changing the MDX, changed the path to my file (Now using Textures\ , but that didnt work either... Yes, I used the "Advanced-->Game Interface..." as well. Why wont it skin properly? Any clues? |
| 12-06-2004, 09:45 PM | #2 |
Woops, accidently made that post with my really old account...Haha, sorry bout that, that post was made by me. |
| 12-07-2004, 06:18 PM | #3 |
Ok, (Double posting for bumping purposes) Ive looked back on a post i made like 6 months ago, and it would semm you are unable to skin the load bar...however, how about removing it? Ive noticed on some game the screen is entriely black accept for the blue load bar...I always considered this to be a cheap and lazy way of attempting to make your map look 'cool' however perhaps some good can come out of it...how is it that the bar is removed? |
