| 12-07-2004, 09:43 PM | #1 |
I have a trigger that says every .2 seconds of gametime center region "collision box" on a variable unit "playeroverative" but it doesn't move the region... Could someone help? |
| 12-07-2004, 10:49 PM | #2 |
mmmm lacking infomation there, make sure u set the other variable proper...review it...more info needed ![]() |
| 12-08-2004, 01:18 AM | #3 | |
Quote:
Thats the exact trigger I have written and well, I double checked the variables and they are all properly set to the right units. Well actually, I am using a unit array variable to use for multiple players but, I don't think that should be a problem, right? |
| 12-08-2004, 03:21 AM | #4 |
the move region trigger doesnt work, (well it didnt work for me) use an other trigger, unit enters region centered at unit, or pick ever unit whithin range of unit. i dont exactly know what you need it for |
| 12-08-2004, 04:52 AM | #5 |
I've read before that when you move a rect it actually creates a new rect at the new location. You could try re-assigning your rect variable each time you move it. |
| 12-08-2004, 04:55 AM | #6 |
I have the same problem except I try to center my on an item. But I did change it around for testing reasons ... like I said for it to loop actions several times and to my the region to the center of the map and I did some little effect on that region and it worked fine... but when I tried centering it on an item it didn't work. I even triple checked my variables and such but it still doesn't work... |
| 12-08-2004, 09:48 AM | #7 |
i got the same problem, too. but hey, try to use, Code:
Unit - Position of [color=Red][u]Unit[/u][/color] |
| 12-08-2004, 11:21 AM | #8 | |
Quote:
-Thanks |
