| 12-09-2004, 10:23 AM | #1 |
i have a trigger like this in initialization, where For Player 7 (Green) is neutral // it means it won't attack me right? Code:
Player - For Neutral Hostile, turn Alliance (non-aggression) On toward Player 7 (Green) Player - For Player 7 (Green), turn Alliance (non-aggression) On toward Neutral Hostile it works though, but when I started to place this: Code:
Player Group - [color=Red]Add Player 1 (Red)[/color] to Players [color=DarkSlateGray]//the players player group will have all the user players.[/color] Wait for 0.01 seconds Player Group - Make Team_1 treat Team_2 as an Enemy Wait for 0.01 seconds Player Group - Make Team_2 treat Team_1 as an Enemy //where team_1 and team_2 is an empty player group. it ruins all.. the player7(green) is my enemy and it attacks me! when i use this code: Code:
Player Group - [color=Green]Add Player 7 (Green)[/color] to Neutral Player Group - Make Neutral treat Players as an Ally Player Group - Make Players treat Neutral as an Ally it didn't help because the neutral hostile became my ally!!! shux!!! by the way, i placed team_1 and team_2 player groups so that players can choose which side they belong and fight with each other. can i do something about this? thanks to someone who can help in advance! |
| 12-09-2004, 02:08 PM | #2 |
I know your frustrated and its annoying, but even though you posted the code, that just looks like you rambling on about it! Attach the map m8, it will be easier for us to see the problem. And what i think , is youve confused yourself somewhere along the lines, and youve accidenntly added the user playing which could be green to that player group, which is making neutral hostile default.Meaning its dispelling that upper trigger. I may be wrong, dont expect me to be correct with that info! :( |
| 12-09-2004, 03:03 PM | #3 |
thanks for the reply man. |
