| 12-09-2004, 07:05 PM | #1 |
Well I am making travel between maps system in my campaign and have made everything EXPECT I dont know what to put in here: Game - Set the next level to Maps\MapName.w3m What can I put in there since I am making a campaign and don't know how to make it find the map or find its path, any help please? |
| 12-10-2004, 12:13 PM | #2 |
Does no one know how to do that or did you misunderstand my question? I want to know how I can find the path for the map since its compressed in campaign. |
| 12-10-2004, 12:34 PM | #3 |
patients... i personally have no clue. |
| 12-11-2004, 12:40 AM | #4 | |
Quote:
you put the name of map file and its documentry path. ![]() |
| 12-11-2004, 10:55 AM | #5 |
Yeah ok it works fine now, the other map loads up but why doesnt the hero restore :( Map 1 triggers. Game Cache Events Map initialization Conditions Actions Game Cache - Create a game cache from FoA-tB.w3v Game Cache - Store Arkidas 0005 <gen> as Arkidas of Heroes in (Last created game cache) Game Cache - Save (Last created game cache) _____________________________________________ Set Avane Village Events Unit - A unit enters Load Avane Village <gen> Conditions ((Entering unit) is A Hero) Equal to True (Owner of (Entering unit)) Equal to Player 1 (Red) Actions Game - Set the next level to Avane Village.w3x Game - Victory Player 1 (Red) (Skip dialogs, Skip scores) Map2 triggers ______________ Game Cache Events Map initialization Conditions Actions Game Cache - Create a game cache from FoA-tB.w3v Game Cache - Restore Arkidas of Heroes from (Last created game cache) for Player 1 (Red) at (Center of Enter Avane Village <gen>) facing 90.00 Can you see what's wrong? |
| 12-11-2004, 11:09 AM | #6 | |
Quote:
You have to put the name of the map, not of the campaing file i think, it worked for me when i was making a campaing in RoC. Then we didn't have w3v files so that must be the problem. |
| 12-11-2004, 11:21 AM | #7 |
try to save the object from the object editor from the previous map. i.e. the hero. then load it in the current map. because if you don't, the hero in the game cache will NEVER appear. in fact, i see no error in your trigger. |
