| 12-11-2004, 01:00 AM | #1 |
Well first of all i decided to add decay bone animation to my model and using objectid inserter i inserted the guts bone, after it by hand i added the bones geoset, geosetanims and decay bone animation, after that i turned the model back to mdx. and all the animations messed up so i returned to the mdl and took out every global sequence animation including the globalseq keys, but the error is still there, does any1 know how to fix it? |
| 12-11-2004, 02:55 AM | #2 |
At which ObjectId did you insert the new bone? What I'm guessing happened is either you didn't insert it after the last bone, messing up the pivot point coorelations. |
| 12-11-2004, 12:20 PM | #3 | |
Quote:
EDIT: Omg:o it worked ty oinker you are a jesus i needed that model to be rdy for today and you did it omg i don't know how to repay you, + rep. |
