| 12-19-2004, 03:37 PM | #1 |
Guest | Basically, I have a unit with 2 attacks that can target different things, but the secondary attack doesn't do anything. Strange thing is, the attack is enabled, I'm attacking a legal target, and the unit moves towards and faces the target, and then does nothing. Bizzare. |
| 12-19-2004, 03:59 PM | #2 |
What do you have listed as the legal targets? What's the range? What's the damage type? What's the attack type? |
| 12-19-2004, 04:07 PM | #3 |
Guest | Targets allowed: Ground, Enemy Range: 600 Attack Type: Pierce Thats the stuff. What do you mean, damage type? |
| 12-19-2004, 04:10 PM | #4 |
Well, what you describe seems like it should be functional. Can you screenshot the "Combat -" section of the unit and paste it up here as a .jpg? Damage type is, for example, Siege, Piercing, Chaos, like you mentioned. Only, I think of Attack Type as "Missile (Splash)", "Artillery", "Instant", etc. |
| 12-19-2004, 04:42 PM | #5 |
Guest | Heres a screenshot. The small boats are Machine Gun boats, what they're shooting should be what the larger green boat shoots too. The attack type is none, but so are the little boats, so that probably has no effect on it. I had to cut the image down to save space. But you're not missing anything important. EDIT: ...I can't post the image. Tried tga, blp, zip, rar, jpg, nothing. Sorry Panto. I'm not avoiding you, it just doesn't like me. =( |
| 12-19-2004, 05:25 PM | #6 |
Try a different attack type from None. |
| 12-19-2004, 06:46 PM | #7 |
Set attack type to Missile |
| 12-19-2004, 07:07 PM | #8 |
Guest | Oh hey cool. That works. Thanks. |
