| 12-19-2004, 08:11 PM | #1 |
Im having some (ok 100%) trouble Basically what I wanted to do was when an enemy unit comes withen 200 of a friendly unit (and vice versa) it would disable all spells for both of them. but evidentally the trigger only allowed me to choose a specific unit or a variable that 's entirely bland does anyone have anything for this? and what if there were 3+ players cominin withen 200? |
| 12-19-2004, 10:52 PM | #2 |
I might be doable... I sure can't do all of that without some serious thought... What I think you'll have to end up doing is to run a check EVERY TIME a unit comes within or leaves a range of another unit. But what if the unit is in range of two units and leaves the range of one? Custom value I think would be your answer. Unit comes in range +1, leaves range -1, when 0 enable all spells, when greater than 0 disable all spells. Goodluck with this one. |
| 12-19-2004, 11:51 PM | #3 |
ya, i can do that "remove spell" thing, but its the fact that, the event "when unit is withen 200 of unit" it makes you select a variable (which i forgot how to select everyone in the map and give them a unique nubmber every 2 seconds) or a specific unit |
| 12-20-2004, 12:22 AM | #4 |
Oh, I forgot about that. It is a bit odd that you can't do a generic 'Unit comes within range'. Hmm. Perhaps JASS can help? I don't know the power of JASS yet. Sorry I couldn't help. |
| 12-20-2004, 12:56 AM | #5 |
nah, you tried, thats good enough and i dunno jass either.... blah |
