| 12-23-2004, 07:02 PM | #1 |
Now The things in red is for player 1 red, then its 5 almost identical more for player 2 - 6. This trigger just wont work, I've tried to play against a comp, kill it and then run a test trigger which should(!) show me the "winning player", but that var. is never defined. So there is some stupid little error which i cannot detect. Please if anyone of you can help, give it a shot :) Thanks on advance... Code:
Win Real
[color=Red]Events
Time - Every 3.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Player Group - Add Player 1 (Red) to WinningPlayer_Team
Player Group - Add Player 2 (Blue) to WinningPlayer_Team
Player Group - Add Player 3 (Teal) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[2] Equal to True
Defeated[3] Equal to True
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Set WinningPlayer = Player 1 (Red)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions[/color]
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[2] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Player Group - Add Player 1 (Red) to WinningPlayer_Team
Player Group - Add Player 2 (Blue) to WinningPlayer_Team
Player Group - Add Player 3 (Teal) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to True
Defeated[3] Equal to True
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Set WinningPlayer = Player 2 (Blue)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[3] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Player Group - Add Player 1 (Red) to WinningPlayer_Team
Player Group - Add Player 2 (Blue) to WinningPlayer_Team
Player Group - Add Player 3 (Teal) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[4] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Set WinningPlayer = Player 3 (Teal)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[4] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Then - Actions
Player Group - Add Player 4 (Purple) to WinningPlayer_Team
Player Group - Add Player 5 (Yellow) to WinningPlayer_Team
Player Group - Add Player 6 (Orange) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Defeated[5] Equal to True
Defeated[6] Equal to True
Then - Actions
Set WinningPlayer = Player 4 (Purple)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[5] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Then - Actions
Player Group - Add Player 4 (Purple) to WinningPlayer_Team
Player Group - Add Player 5 (Yellow) to WinningPlayer_Team
Player Group - Add Player 6 (Orange) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Defeated[4] Equal to True
Defeated[6] Equal to True
Then - Actions
Set WinningPlayer = Player 5 (Yellow)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[6] Equal to False
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
TeamPlay Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Then - Actions
Player Group - Add Player 4 (Purple) to WinningPlayer_Team
Player Group - Add Player 5 (Yellow) to WinningPlayer_Team
Player Group - Add Player 6 (Orange) to WinningPlayer_Team
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Defeated[1] Equal to True
Defeated[2] Equal to True
Defeated[3] Equal to True
Defeated[4] Equal to True
Defeated[5] Equal to True
Then - Actions
Set WinningPlayer = Player 6 (Orange)
Trigger - Run trigger it <gen> (checking conditions)
Trigger - Turn off (This trigger)
Skip remaining actions
Else - Actions
Else - Actions
Else - Actions |
| 12-30-2004, 10:01 PM | #2 |
hmm, can any moderator close this, i've found the bug and fixed it. it was that i've put these 3 triggers in the wrong "else" Set WinningPlayer = Player 1 (Red) Trigger - Run trigger it <gen> (checking conditions) Trigger - Turn off (This trigger) Skip remaining actions I've putted them in a "else place" so that it first looks if the game is free for all or teamplay, and then it checks if all members in team 2 is defeated, and if they were it checks if all other players (except red) is defeated and then if they are, red is winning. so if i played versus 3 comps who was in player 4, 5 and 6's slot and if they all died then i would have won on single player :/ anyway it's fixed so you can close this now =) (not that it needed it anyway) |
