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Attack the last

12-26-2004, 04:45 PM#1
Slugge
Code:
Attack Round 1
    Events
        Player - Player 1 (Red) Presses the Up Arrow key
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Ghoul 0005 <gen> is selected by Player 1 (Red)) Equal to True
            Then - Actions
                Unit - Unpause Footman 0000 <gen>
            Else - Actions
                Unit - Order Footman 0000 <gen> to Attack Ghoul 0005 <gen>
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Ghoul 0006 <gen> is selected by Player 1 (Red)) Equal to True
            Then - Actions
                Unit - Unpause Footman 0000 <gen>
            Else - Actions
                Unit - Order Footman 0000 <gen> to Attack Ghoul 0006 <gen>
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Necromancer 0007 <gen> is selected by Player 1 (Red)) Equal to True
            Then - Actions
                Unit - Unpause Footman 0000 <gen>
            Else - Actions
                Unit - Order Footman 0000 <gen> to Attack Necromancer 0007 <gen>
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Necromancer 0008 <gen> is selected by Player 1 (Red)) Equal to True
            Then - Actions
                Unit - Unpause Footman 0000 <gen>
            Else - Actions
                Unit - Order Footman 0000 <gen> to Attack Necromancer 0008 <gen>
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Dreadlord 0009 <gen> is selected by Player 1 (Red)) Equal to True
            Then - Actions
                Unit - Unpause Footman 0000 <gen>
            Else - Actions
                Unit - Order Footman 0000 <gen> to Attack Dreadlord 0009 <gen>


the problem is that the footmen attacks the last one (the dreadlord)
Can anyone help me with this one? its really important
12-26-2004, 08:23 PM#2
Tim.
Is the dreadlord unit unaltered? If not, make sure you didnt adjust its movement type (To fly, ect,) or abilities (Invulnerablity.)

The trigger is fine, it must be something else.
12-26-2004, 08:29 PM#3
Slugge
well, im making this new battle system, if anyone with GREAT trigger skills and have msn then post here... if you wanna help thou... im gonna release this to (and not giving any info before that)
12-26-2004, 08:38 PM#4
Tim.
Im 'extremely talented' with triggers, however Ive got my hands full with my Star Wars map at the moment. However, like I said, that trigger is fine.
12-26-2004, 08:40 PM#5
Slugge
yeah well i do everything myself, but if a get ur msn u could help me on the hardest ones... the one i cant figure out even if i use and hour... so what u say?
12-26-2004, 08:46 PM#6
Tim.
I say, my map is currently in its final BETA stages. As such, its release date is sometime in the next 3 days. Once I finish it, I can give you a hand.
12-26-2004, 08:52 PM#7
Slugge
well, okay thanx alot :D