| 12-28-2004, 04:57 PM | #1 |
I need to make a damn multiboard with player names,hero kills,unit kills and that player is still playing/left the game thing.I know something about leaderboard but my problem are variables...(dont know how to properly use them) |
| 12-29-2004, 12:58 PM | #2 |
I made this but it doesnt seem to work...Help! multiboard Events Map initialization Conditions Actions Multiboard - Create a multiboard with 1 columns and 12 rows, titled Player status Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to (Name of Player 1 (Red)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 2 to (Name of Player 2 (Blue)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 3 to (Name of Player 3 (Teal)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 4 to (Name of Player 4 (Purple)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 5 to (Name of Player 5 (Yellow)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 6 to (Name of Player 6 (Orange)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 7 to (Name of Player 7 (Green)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to (Name of Player 8 (Pink)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 9 to (Name of Player 9 (Gray)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 11 to (Name of Player 10 (Light Blue)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 10 to (Name of Player 11 (Dark Green)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 12 to (Name of Player 12 (Brown)) Wait 1.00 seconds Multiboard - Show (Last created multiboard) Unit kills Events Unit - A unit Dies Conditions ((Owner of (Killing unit)) is an ally of (Owner of (Dying unit))) Equal to False (Owner of (Triggering unit)) Not equal to (Owner of (Killing unit)) ((Dying unit) is A Hero) Equal to False Actions Set Unit_kills = (Kills[(Player number of (Owner of (Killing unit)))] + 1) Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to Kills[(Player number of (Owner of (Killing unit)))] Leaderboard - Sort (Last created leaderboard) by Value in Descending order Hero kills Events Unit - A unit Dies Conditions ((Owner of (Killing unit)) is an ally of (Owner of (Dying unit))) Equal to False (Owner of (Triggering unit)) Not equal to (Owner of (Killing unit)) ((Dying unit) is A Hero) Equal to True Actions Set Hero_kills = (Kills[(Player number of (Owner of (Killing unit)))] + 1) Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to Kills[(Player number of (Owner of (Killing unit)))] Leaderboard - Sort (Last created leaderboard) by Value in Descending order EDIT:I fixed one bug (map initalization to 0.5 sec elapsed)but how can I remove that damn eye and have the whole name of a player? |
| 12-29-2004, 01:03 PM | #3 |
okay u gotta set width of it.... use this trigger : Melee Initialization Events Conditions Actions Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 10.00% of the total screen width make the width for every row..... |
| 12-29-2004, 01:32 PM | #4 |
I just wanted to edit the post again |
| 12-29-2004, 01:39 PM | #5 |
well, you should just stick to editing everyone with 12 triggers.... easier :D |
| 12-29-2004, 01:45 PM | #6 |
Then it would be like 36 triggers cause of status display(alive,dead or quit) and kills.... |
| 12-29-2004, 01:49 PM | #7 |
why not just change the text when someone quits and stuff? much easier.. dont have to change size then! |
| 12-29-2004, 02:31 PM | #8 |
How to remove icons? |
| 12-29-2004, 02:50 PM | #9 |
this part is easy, do this trigger : Melee Initialization Events Conditions Actions Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Show icons set : show text and hide icons |
| 12-29-2004, 02:53 PM | #10 | |
Quote:
I told you in my pm!!! Sorry I didn't post it here but I couldn't post before...I noticed it was because my new email address registered here required validation. Anyway here is what I said: Set the multiboard width to all rows or columns write row 0, column 0. 0 means all. To remove the eye-icons, use multiboard - set item display style to hide icons and show text. Rows and columns should of course be 0 (both of them) if you want to hide all icons. Good luck So here is the answer once again: Multiboard - set item display style to hide icons and show text! |
| 12-29-2004, 02:54 PM | #11 |
To remove those damn 36 triggers do 3 simple triggers :D Multiboard - Set the width for (Last created multiboard) item in column 1, row 0 to 10.00% of the total screen width And so on... 0 = all :D And I still need to apply kills integer and to manage that alive/dead/quit trigger... Lol...I was writting this when u replyed ...I dont check my pm very often cause I recieved 3 pms until now... How to apply kills integer to multiboard?(I know how to leaderboard) |
