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Help with convertion/animation issue

01-02-2005, 04:51 AM#1
Larkas
Hello, guys, I made this model (well, actually I didn't make it, it's Blizzard, but it wasn't an unit before, so basically I just used the base model) and read some tutorials around here and tried Gmax for the job. I used the "Animation for Dummies" tutorial made by Aznwhore and decided to use pivot points instead of bones. Ok, I made one animation sequence and exported it as an MDL using Dex exporter. Ok, no problem so far, but when I tried to convert the MDL to MDX, I got one error message! It has nothing to do with the heading or the bottem line, since I deleted it, but I can't point whats wrong! Can someone try to help me? If it's necessary for me to post the MDL, plz, let me know.
01-02-2005, 08:38 PM#2
Larkas
Nvm, I managed my way around this. Could someone close/delete this topic, plz?