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Custom Spell Bug!!!!

01-04-2005, 08:33 PM#1
Guest
Custom Spell Bug!!!!Ok I made a shockwave where its distance is -800 and whenever i use it the terrain shakes like it supposed to but...the terrain keeps shaking forever..... any help?

Lol umm am I making too many threads? =\
01-04-2005, 09:32 PM#2
GreyArchon
Quote:
Originally Posted by GreenFlyingPig
Custom Spell Bug!!!!Ok I made a shockwave where its distance is -800 and whenever i use it the terrain shakes like it supposed to but...the terrain keeps shaking forever..... any help?

Lol umm am I making too many threads? =\

That is VERY odd. I guess negative values influence that skill in an awkward way.
01-04-2005, 09:57 PM#3
Guest
Hmmmm any suggestions on how to fix it?
01-04-2005, 10:56 PM#4
GreyArchon
Quote:
Originally Posted by GreenFlyingPig
Hmmmm any suggestions on how to fix it?

Unfortunatly, noes. But if you want a shockwave that's cast backwards, use a dummy unit.
01-04-2005, 11:05 PM#5
Guest
Dummy unit lol so sorry i am new

So is that a permanit invuis...invun...no attack unit? and I dlike to know how this works is there a thread on this already? But the terrain its cool but i think it might lagg if people use it too much
01-05-2005, 08:36 PM#6
Kalvorod
Yes, dummy units solve everyone's spell problems, so there are millions of posts on it. Basically it involves creating a unit with no graphic and ability Locust(no selection) and give it the spell you want casted, then do a trigger, yatta yatta, when the ability is cast, yatta yatta, have the dummy unit cast the real ability, yatta yatta yatta. Just check other posts.
01-05-2005, 11:36 PM#7
GreyArchon
If all else fails, (humbly) request an example in the trigger forum. :)
01-07-2005, 08:16 PM#8
Guest
Ok thx guys ill look