| 12-02-2002, 08:03 AM | #1 |
Guest | in the worldeditor when i try and place a unit with a custom skin this message comes out could not load file: unit/critter/villagermale/villagermals.mdl anyone know how to make it work? thx in advance |
| 12-02-2002, 11:01 AM | #2 |
unit/critter/villagermale/villagermals.mdl? Is that the exact thing it says? In case, you may have typed it wrong. either way, you need to check if all filenames are correct, because I really think that's where the problem is. If not, then it would not give you that kind of error message. Good luck. |
| 12-02-2002, 11:45 AM | #3 |
The path for the 2 villagers male are : Units\Critters\VillagerMan\VillagerMale.blp Units\Critters\VillagerMan\VillagerMale1.blp Did you use this path when adding the blp to your map ? If you want to rename the blp you must rename it in the mdx by hex editing. |
| 12-03-2002, 04:36 AM | #4 |
Guest | its spose to be villagermals, its my custom skin. i did do the hex editing, checked it added it in the map etc |
| 12-03-2002, 05:45 AM | #5 |
You mean your custom model, right? Set up your registry so that it accepts local files, then put it in the Units\ whatever whatever folder in your WC3 directory. Err, acctually... You'd have to make a unit/critter/villagermale folder. Then up the villagermals.mdl into the folder... then you should have it in the world editor... I think. |
| 12-03-2002, 11:32 AM | #6 | |
Quote:
May be its because its the first time you insert your custom skin in your map. Play it and check if the villager skin is yours. If you want to see your skin in we without include it in map, follow Kojiro post (I do not have to edit the registry, though). You may have three hex-edited files under the unit/critter/villagermale/ directory of your map : ¤ villagermals.mdx ¤ villagermals.blp ¤ villagermals_portrait.mdx depending on how you hex edit them. the string in we must be unit/critter/villagermale/ villagermals |
| 12-03-2002, 06:54 PM | #7 |
Doesnt anyone read any of the posts? I made a tutorial about this in the tutorial string, and i have another post up there about it too. The posts marked "Important" should be checked before you ask questions, because they normally have what your looking for. Get my tutorial, since it will help you alot. |
| 12-04-2002, 08:12 AM | #8 |
Guest | thx got it working and next time ill read all the sticky and importants |
