| 01-07-2005, 01:12 AM | #2 |
a little feng zhu influence i see. looks nice. |
| 01-07-2005, 01:22 AM | #3 |
awsome job that just makes me not want to do it and nice sig beam, compliments your new title |
| 01-07-2005, 01:28 AM | #4 |
Wow, thats good. Wish i could draw like that... Perspective seems a little off on that stone on the right building back right corner. Not sure if you meant it, but the logs all seem to be sloping upwards |
| 01-07-2005, 02:15 AM | #5 |
candy! what kind of markers do you use to line it? cause the ones that i use. when i add on the greyscale it starts bleeding. |
| 01-07-2005, 02:16 AM | #6 |
Log is a flaw. Super fast reply beam :) loving that sig... BEam was there... damn lol. Yea perspective was off since Ionno how Feng pulls it off without a vanishing point on his pic... if I try to put it in the overall scale of buildings wud be too small... hmmm nice avy elvin looks cool. dunt be scared shadow i luv you :p |
| 01-07-2005, 05:33 AM | #7 |
hey nice one candy, kickass litterally, and thoses markers looks like double ended art prismacolors am i right? if not they freaking look like the other box of greyscale marker i saw... i got Cool grey box... and i think thoses are french gray box or something... but whatever nice stuff, you can always try isometric technique to get all your buildings and other stuff to look even better if you didnt used that, that tech just plain kickass when it come to architecture, one of my teacher did some kind of asian garden in isometric and its really too cool |
| 01-07-2005, 04:21 PM | #8 |
Very nice candy. You ahve a cool style for buildings. Or at least for orcs buildings. |
| 01-07-2005, 04:33 PM | #9 |
Sab- bought them at Omer des Serres art shop. Its the same that Feng uses. So you can check his site... most of my art material is similar to his. Isometric? I have no idea watch talkin about my art teacher jst showed us crappy basic perspective with 2 points meh. SJ- Hey I'll try to do more :p Maybe some interiors or sumthing... that looks wicked hard to do too. The only major problem I found was keeping track of all of the lines... and the perspective and the time factor. |
| 01-07-2005, 05:34 PM | #10 |
Guest | Very nice... i think i'm gonna model something out of your drawings sooner or later ^^ |
| 01-07-2005, 06:04 PM | #11 |
yippeee! weeeee |
| 01-07-2005, 11:17 PM | #12 |
Despite quite a few perspective issues, this looks very nice. Good job, I can definately see the Feng Zhu in there. Are you planning on coloring it? |
| 01-07-2005, 11:30 PM | #13 |
Really nice job, I like them a lot. Gee I gotta stop drawing elves and try to learn how to do other stuff like buildings. I think isometric 3D is fake 3D, like the one they made in old 2D games such as warcraft II or starcraft: things look almost like 3D seen from above, except that an object has the same apparent size whatever its distance from the observer is. |
| 01-08-2005, 01:22 AM | #14 | |
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I still have no idea how to apply that into drawing. Buildings are very fun to draw cuz you seem to have created something massive but its long and complicated. Weird. Time seems to be flowing real fast nowadays... I dont plan on coloring it since I markered it... Ionno how to go over the markers. |
| 01-08-2005, 01:37 AM | #15 | ||
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