| 01-07-2005, 10:15 AM | #1 |
ok I want to make a defensive map based on a boss battle in one game ok first ill explain how the battle looked in the original game the boss had rollerblades (ignore the fact that it sounds idiotic) he was very fast, he setted up bombs and you had to desarm them as fast as posible cause if one of them exploded then game over well after desarming a bomb you had some time to shoot him with your gun but this was veyr hard cause his outfit was bullet proof you could only harm him by shooting at the top of his head (nearly imposible) getting him from the front intead of chasing his back gave you a better chance to hit him but he was so fast that he could ran over you The idea was to make him fall down on the ground and then shoot him once or twice Well and I thought i could make something like thta in my warcraft defense map But well im not sure if it goes well whatever first listen how it looks now Player 1 is the bad guy and the other players are the defenders The bad guy will decide what race to attack (human orc night elf undead naga and maybe some other ones) this will change the arena on what the players will fight (Lorderon, Durotar, Ashenvale, Quealtas, sunken ruins and maybe soem other) and also the type of the unit that shall defend it (marine or rifleman, troll heah hunter, archer, crypt fiend and some other). And it begins the bad guy sets up the bomb after some time it explodes the defenders have to destroy it before it goes BOOM. If it does well the bomb will damage the nearby units (even the bad guy and specialy the defending building) . The closer the bomb is to the target the more damage si dealt. Also the bad guy has a bomb in his body that will explode 30 minutes after the game starts So the victory conditions are Bad Guy wins when -Main Building dies -30 minutes are up Godo guys win when -bad guy dies So well im kinda thinking it needs some more ideas and all Well i was thinking when all defenders would be near the main building and only one would go chase the bad guy then the good guys would surely win cause the bad guy would be chased and he wouldnt be able to set up a bomb cause they would attack him and even if he would ste up one bomb the good guys would destroy it instantly So i think my map needs some ideas tips Hey guys give me some suggestions (any suggestion that will be used shall be in the map credits) |
| 01-07-2005, 10:25 AM | #2 | |
heh Quote:
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| 01-07-2005, 11:24 AM | #3 | |
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oh i forgot sorry guys i know this is for triggers but well i just dont know where to put it well if you have any suggestions just tell me something about the triggers to use (if your suggestion uses them) |
