| 01-07-2005, 03:38 PM | #1 |
ok I want to make a defensive map based on a boss battle in one game ok first ill explain how the battle looked in the original game the boss had rollerblades (ignore the fact that it sounds idiotic) he was very fast, he setted up bombs and you had to desarm them as fast as posible cause if one of them exploded then game over well after desarming a bomb you had some time to shoot him with your gun but this was veyr hard cause his outfit was bullet proof you could only harm him by shooting at the top of his head (nearly imposible) getting him from the front intead of chasing his back gave you a better chance to hit him but he was so fast that he could ran over you The idea was to make him fall down on the ground and then shoot him once or twice Well and I thought i could make something like thta in my warcraft defense map But well im not sure if it goes well whatever first listen how it looks now Player 1 is the bad guy and the other players are the defenders The bad guy will decide what race to attack (human orc night elf undead naga and maybe some other ones) this will change the arena on what the players will fight (Lorderon, Durotar, Ashenvale, Quealtas, sunken ruins and maybe soem other) and also the type of the unit that shall defend it (marine or rifleman, troll heah hunter, archer, crypt fiend and some other). And it begins the bad guy sets up the bomb after some time it explodes the defenders have to destroy it before it goes BOOM. If it does well the bomb will damage the nearby units (even the bad guy and specialy the defending building) . The closer the bomb is to the target the more damage si dealt. Also the bad guy has a bomb in his body that will explode 30 minutes after the game starts So the victory conditions are Bad Guy wins when -Main Building dies -30 minutes are up Godo guys win when -bad guy dies So well im kinda thinking it needs some more ideas and all Well i was thinking when all defenders would be near the main building and only one would go chase the bad guy then the good guys would surely win cause the bad guy would be chased and he wouldnt be able to set up a bomb cause they would attack him and even if he would ste up one bomb the good guys would destroy it instantly So i think my map needs some ideas tips Hey guys give me some suggestions (any suggestion that will be used shall be in the map credits) |
| 01-07-2005, 04:51 PM | #2 |
Guest | hummmm i think hummmmmm |
| 01-07-2005, 05:21 PM | #3 |
To make it more challenging for the bad guy, make the time untill his body-bomb explodes shorter than 30 minutes... say, 3 minutes... but give him the chance to add 30 seconds to his timer by collecting special items which randomly spawn in hard-to-reach places across the map. |
| 01-07-2005, 06:20 PM | #4 | |
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well that would be nice yet well it is veyr chalenging for the bad guy after all he si sopose to fight many good guys so it maybe veyr hard how to make it easier for him? i mean maybe no main building to destroy but something else? or something else? |
| 01-08-2005, 03:17 PM | #5 |
Hey guys I was talking a bit with my cousin and well we had this idea the bad guy must set up bombs and each time one explodes the good guys loose one life when the good guys loose all lifes the bad guy wins also each good guy has his own lifes and they mean how many times the good can can be revived so when all good guys loose all of theyre lifes the bad guy wins But there will be also a special timer for the bad guy that will make him fall on the ground from his rollerblades and he shall be stunned this is good for the good guys cause they can then attack him when they kill him they win if after 30 minutes the bad guy will be alive and the good guys lifes wont be equal to zero a big bomb will explode and well then nobody wins I was also thinking of a cutscene before the map ends where the bad guy will say about the BIg bomb the good guys will just have to destroy the bomb or lease like when 30 minutes are up = nobody wins what do you think>? |
| 01-08-2005, 03:32 PM | #6 |
Um, It would have been much easier to just say " The mad bomber boss from Metal Gear Solid 2". Doesn't sound like much of a defence map really, but then again, I didn't read after you explained the arena. |
| 01-08-2005, 05:10 PM | #7 | |
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NO HES NOT THE MAD BOMBER BOSS FROM METAL GEAR SOLID 2 He is FATMAN Yeah he died wishing to be known in history as fatman!!!! Im making this map just for fun but custom models, music and voice are something |
| 01-11-2005, 02:30 AM | #8 |
Ah yes, Fatman, that was it. If you have the game, you may be able to use Wc3View to export some of the sound files or model files needed. Translating those into files useable by Wc3 is a completely different story. GL with that! |
| 01-11-2005, 02:30 PM | #9 | |
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ahhh well i dotn have the game whatever |
| 01-11-2005, 09:56 PM | #10 |
MGS was fun.. why just fatman? why not that one that shot energy blasts... i cant remember all of them.. but Fatman was hard if u were playing the hardest setting.. he planted them everywhere.. not just the obvious spots.. not to mention MUCH faster.. that guy had mental problems lol.. OO OO or the vampire dude :P O .. in the game u use a coolent spray or whatever and u must use it for about like 3 seconds untill it freezes the bomb (thus making it so it cant explode) so why not make an ability like that where u must use it on the bomb to disarm it |
| 01-12-2005, 05:23 AM | #11 | |
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that freezing ability was here already the marines were sopose to have such abilities well i dont know all of them I could make a map with all of them a RPG or something yeah that could be it what do you think guys? a 2 player RPG with Raiden and Snake and htye fight them all |
