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Helmet attachment on Portrait

01-08-2005, 01:32 AM#1
StealthFox
I merged a footman helmet onto a knight's portrait, but the helmet doesn't move with the rest of the model and I need help on which bone to place it on.

Edit: I found it on a previous thread. I got it to work by changing the matrix to 9.
01-08-2005, 01:52 AM#2
flamesforzuljin
just sort of play around with different bones and see which one ye get to stick. it takes patience.
01-08-2005, 03:13 AM#3
StealthFox
I found that it helped me to look at the notes next to the bone and parent bone. Then I counted the bones from 0 and got the ObjectID of the bone I wanted, which I put into the matrix that I wanted to change.
01-08-2005, 03:29 AM#4
flamesforzuljin
so did that help? where are you at in the MDL?
01-08-2005, 04:52 AM#5
StealthFox
I'm finished, but some of the geosets aren't aligned perfectly.
01-08-2005, 06:07 PM#6
StealthFox
Here's my knight just after I put a helmet on him. (Different model)
Free for public use.
01-08-2005, 06:52 PM#7
flamesforzuljin
very cool man. i like it.