I merged a footman helmet onto a knight's portrait, but the helmet doesn't move with the rest of the model and I need help on which bone to place it on.
Edit: I found it on a previous thread. I got it to work by changing the matrix to 9.
I found that it helped me to look at the notes next to the bone and parent bone. Then I counted the bones from 0 and got the ObjectID of the bone I wanted, which I put into the matrix that I wanted to change.