| 12-02-2002, 08:08 PM | #1 |
Guest | The Death Sheep, the scenario made by Blizzard. Use S and H to move left and right. Modifying this trigger could make great maps, cuz i`m sick of the map where you have to race through a track, just right-clicking on the ground. And the special moves, brilliant stuff. And it`s not even complicated if you work on it for 5 minutes. |
| 12-02-2002, 08:21 PM | #2 |
Guest | What they did in Death Sheep was put in a trigger that made the Paladin move to a certain region when you press a certain key. For instance, when "Player X" presses key "H" move units "Palidan 1" to "Region Y". I'd post the exact thing but I'm short on time. I (in my limited knowledge) don't see how this type of thing could work for anything other then short mini-games (such as Death Sheep). :gsmile: |
| 12-02-2002, 08:30 PM | #3 |
Guest | I guess I didn`t look close enough then, must`ve missed the whole region thing. I thought it told the Paladin to move a centain amount of points to the left or right. My bad. I just thought it`s be good for games such as Scary Movie, where you have to run away from a killer, and the movement with keys would make it a bit more exciting. |
| 12-02-2002, 08:34 PM | #4 |
They didn't use regions, they did this: Unit is issued order without target issued order equal to stop run trigger move right issued order equal to hold run trigger move left "MOVE RIGHT" Set target position of unit set temp x= X of target dest Set temp X= tempx + move distance set target dest point tempx ,1000 make paldin face target dest make paladin move to target dest The Variables are: Target Dest= Point, no value move distance= real variable, how far you want the unit to move TempX= real variable, 0.00 They have also got some anti bug actions like if obstacales dont move kinda thingy' [edit] I checked this after i wrote to see if i were right and i had to change a few things, like add one action |
| 12-02-2002, 09:20 PM | #5 |
Ya, but seriously, if someone found the right ascii key we could use the arrows for hotkeys like the ascii 4 esc is like this <- (but together in 1 symbol)... |
| 12-02-2002, 10:14 PM | #6 |
Well, one possibilty for this could be a racing game, like an old arcade game. You can move forward, back, left, and right, and you have to go all the way up a track covered in obstacles. YOu have to hit switches and stuff. Would work pretty well. [edit] Is this what you said we shouldn't do? |
| 12-02-2002, 10:17 PM | #7 |
Uh, actually there ARE a few more games like that. My crappy PacMan map somewhere in the download section here uses moving regions and there is another 'mario kart' racing one played around Battle-Net that uses the actions REALLY good, although I've heard it was stolen from someone... |
| 12-02-2002, 10:31 PM | #8 |
SuperIKI has made a system that allows you to move a unit w/ the arrow keys what he did was figure out where the center of the camera was and if it was not the position a of a unit then it would get moved to that spot |
| 12-02-2002, 10:49 PM | #9 |
he used center of current camera bounds |
| 12-03-2002, 04:34 AM | #10 |
Guest | Huh, I could have sworn the last time I looked at that map it was a "Press button and move to region" trigger. Guess I didn't look at it right :). |
