One big reason why I hate gmax-----> The bones get messed up when I import it. THAT REALLY BITES WHEN I NEED TO MAKE ANIMATIONS!!!!!!!!!!! OR ANYTHING ELSE!!!!!!!!!!!SOMEONE PLEASE HELP ME!!!!....how can I import an .mdx into gmax without screwing up the bones or anything else. For now I use Oinkerwinkle's modeling tools. THANK YOU FOR MAKING THOSE!!! But I really need to be able to use gmax for animations because mdl editing is too hard for animations and 3ds max is WAY too expensive. |