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Any ideas to my problem? Trigger/ability solution wanted

01-11-2005, 11:51 AM#1
Guest
Well, my Pirate Captains is almost made for the base and, when a ship is in the harbour and wants to shop from the cannon smith the items land on the pirate captain. But with a trigger I've made him drop any Cannons he tries to equip. Now I have to sort of pull all the items from the base out to the shallow water so that my ships can equip them.

Any ideas to a solution?
01-12-2005, 12:20 AM#2
Guest
Quote:
Originally Posted by Kahn
Well, my Pirate Captains is almost made for the base and, when a ship is in the harbour and wants to shop from the cannon smith the items land on the pirate captain. But with a trigger I've made him drop any Cannons he tries to equip. Now I have to sort of pull all the items from the base out to the shallow water so that my ships can equip them.

Any ideas to a solution?

Hmm I might have understood this wrong but if the items that get dropped from this pirate dude, they land in a certain area so I think...

Item - Move (Last created item) to (Center of (XXXXX))

So you could move that item to a region located near the ship...
01-12-2005, 05:29 AM#3
Guest
Well it's a deathmatch/melee kind of map with 6 players and you can build your cannon smith on different places so that wouldn't work. I've even gone so far to think about removing the heroes inventory because I really can't stand a thing like this :/