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How do I make a special effect grow?

01-12-2005, 04:12 AM#1
Guest
I'm working on a map, and I have a spell where a dude charges up a ball of energy looking things

Is there any way I can make it grow while he charges it?
01-12-2005, 05:51 AM#2
player_72985
Quote:
Originally Posted by RidinApocalypse
I'm working on a map, and I have a spell where a dude charges up a ball of energy looking things

Is there any way I can make it grow while he charges it?
Yes, there is a way, you take a unit (I'd suggest something like a Wisp, peon, acolyte, peasant) something along the lines of a small unit and make the "Model File" whatever"spell" model you are currently using and use the following trigger:

Code:
Animation - Change Spell 0001 <gen>'s size to (100.00%, 100.00%, 100.00%) of its original size

the 100's correspond to the following dimensions in the exact order they appear:
[ Length width height ]
01-12-2005, 09:27 AM#3
logik
i suggest you dont base it off a worker unit because the idle worker icon will appear
01-12-2005, 01:37 PM#4
Guest
But you see, this is an RPG, and it will be hard.... no wait, you're right. Ok, I'm seeing most of the trigger form in my head. Thanks Player. An Logik, it's simple. Just change the icon and the name.