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Item rquires attributes

01-12-2005, 01:56 PM#1
Undifty
Hi.. i have tested some maps where they have fixed that the hero can only carry one item of type and also that the item carrier needs to have at least a specific attribute (one example is a sword that need 33strength to be able to wear) and things. But the maps i have downloaded have a lots of codes and things. I wonder if there is any easier way to create items that need for an example 30 strength to work.
01-12-2005, 04:31 PM#2
Silversuns
with trigger you can easily put stats and level requirement, I think you can find the condition in the Hero Attribute.

for exemple:

Event :
-Unit - Aquires an items (Unit - specific unit event)
Condition :
-
Actions :
-If (if/then/else)
-If - Conditions
-(item being manipulate) equal to (item you want)
-(integer comparaison) (hero Attribute), strengh less than 30
-then -drop (item being manipulate)
-else -do nothing.

I tried to explain with all what you need, but if you don't understand with this i will try to explain with all detail. Enjoy and Good luck!
01-12-2005, 04:45 PM#3
Undifty
Quote:
Originally Posted by Silversuns
with trigger you can easily put stats and level requirement, I think you can find the condition in the Hero Attribute.

for exemple:

Event :
-Unit - Aquires an items (Unit - specific unit event)
Condition :
-
Actions :
-If (if/then/else)
-If - Conditions
-(item being manipulate) equal to (item you want)
-(integer comparaison) (hero Attribute), strengh less than 30
-then -drop (item being manipulate)
-else -do nothing.

I tried to explain with all what you need, but if you don't understand with this i will try to explain with all detail. Enjoy and Good luck!

Damn... ..I feel so stupid... I forgot that the trigger editor makes me able to use intregers :\ but thanks!