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EXP gained help

01-14-2005, 03:50 AM#1
WarGod-X
I'm making a map where heroes kill heroes and gain exp from only eachother. However, the exp gain is much too fast, and the heroes level too quickly. How do I change it so the exp is gained is reduced by 50%?
01-14-2005, 07:54 AM#2
fr0ggE
Go into Gameplay Constants. There's an area in there that has fields for various things to do with XP. I haven't figured out how everything works yet, but it mostly seems to do with the level of what you kill.

You could either: set it so that it takes twice the XP to get a new level. That would have the same effect.

or you could mess with the fields for how much XP heroes give when you kill them, and try to get it so that it's half. Experiment and if you figure anything out, post back here.
01-14-2005, 09:06 AM#3
Guest
Well since you turned the creep exp off I guess you know how to manipulate the GC. If you don't, take a look in it, VERY simple. However there is a trigger action that lets you apply how much % of exp a hero can earn or whatever it's called.
02-02-2005, 05:27 PM#4
WarGod-X
Thanks. The trigger is the easiest way to do it. I don't understand all the exp tables in the Game Constants, they don't make sense.