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converting m2 to mdx

01-21-2005, 03:19 PM#1
Linera
How do I convert m2 to mdx?
01-21-2005, 04:33 PM#2
Cookie
Quote:
Originally Posted by Linera
How do I convert m2 to mdx?

More information is needed: what is m2? are there scripts for m2 import? Are there any devs working on sucha script to import m2 into max/gmax? What are the specifics of the format? (like what models do use this format, how manypolygons, do they use certain modifiers like flex)

If you can answer question 2 negatively, you cant convert m2 to mdx, simple as that
01-21-2005, 11:35 PM#3
Pheonix-IV
i think he actually means md2, isnt that the model format used by WoW?
01-21-2005, 11:56 PM#4
Linera
m2 is the file format currently used by WoW
01-22-2005, 03:48 AM#5
Mouse.Pad
why? u ripping models from wow?
01-28-2005, 06:10 PM#6
FutureHypoon
That's what I was planning on doing, exporting WoW models and converting them to mdx/mdl's, then uploading them. And I believe they are md2's in the retail version.
01-28-2005, 06:17 PM#7
Taur
md2's cannot be converted as far as i know, well so far anyways, one should be coming up soon
01-28-2005, 07:49 PM#8
BlinkBoy
I can make a maxscript importing file for max 6 (not sure if the maxscript code in max 6 will be supported by max 5) but i don't have any info about .md2 + i don't have WoW, anyway you should start by converting the .md2 to a text format, that can be done using WoW's DLLs files and VB 6 or C++, the only prob is some1 who knows how to use .dlls in VB like Yobsul did.
01-28-2005, 08:03 PM#9
Taur
umm ask somebody for a WoW model, plz and why not PM yougbul if he still is here
01-31-2005, 10:46 PM#10
BlinkBoy
Quote:
Originally Posted by darkhorde
umm ask somebody for a WoW model, plz and why not PM yougbul if he still is here

hmm i don't think, that with a simple WoW model i can make all data importable, md2 surelly have things unknown for max that wow art tools had, 2nd i don't know how to import binary data into max, just text data, 3rd i don't think i can make the animations be imported and 4rd if some1 knows how to use libreries in a progreming program, he will surelly know how to turn the md2 binary data into .md2 text data.
02-01-2005, 12:31 AM#11
Windrunner
With any luck I get the first beta with the mdx2 and blp2 files so there is no need for a md2 converter. There was already a mdx2 converter, right?.
But come to think of it, he said it was the first beta, but later he wasn't sure of it. Oh well, let's hope for the best.
02-01-2005, 01:00 AM#12
DragonGeo2
I am more interested in seeing someone write a MD2 / MDX2 library and header file system, that way, we can write our own importers for WoW Models. First off, does anyone still have the old MDX2 -> OBJ converter? I used to have it, then GotWoW.net went down, and I formatted my drive since then. we might be able to salvage something from that.