| 01-22-2005, 10:34 PM | #1 |
Guest | I am making a unit that has a flamethrower. I changed the missile art from rifleman to breath of fire, but it still shows him attacking like usual, with the fire over it. How do I kill the initial missile art, and what is a good flamethrowe missile art? |
| 01-22-2005, 11:30 PM | #2 |
There are serveral you could use, some I can think of now: Missile: RedDragonMissile(Black Dragon Whelp) LordOfFlameMissile(FireLord) LavaSpawnMissile(Lava Spawn) PhoenixMissile(Phoenix) Ability: FireballMissile(Firebolt) BreathOfFireMissile(Breath of Fire) Alfb Target(Item Attack Fire Bonus<Target>) Spawned Effects: Flame ThrowerSpawObj(Flame ThrowerSpawnObj) <Probably the best! |
| 01-23-2005, 06:05 AM | #3 |
Yea, I use an Orb ability that casts a dummy spell with the spawned effect Flamethrower as caster art on 100% of attacks. Works/looks absolutely great. You're trying to make a Firebat out of a Marine, I take it? *yawn* |
