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Unit attack style

01-22-2005, 10:34 PM#1
Guest
I am making a unit that has a flamethrower. I changed the missile art from rifleman to breath of fire, but it still shows him attacking like usual, with the fire over it. How do I kill the initial missile art, and what is a good flamethrowe missile art?
01-22-2005, 11:30 PM#2
xGT4x
There are serveral you could use, some I can think of now:
Missile:
RedDragonMissile(Black Dragon Whelp)
LordOfFlameMissile(FireLord)
LavaSpawnMissile(Lava Spawn)
PhoenixMissile(Phoenix)
Ability:
FireballMissile(Firebolt)
BreathOfFireMissile(Breath of Fire)
Alfb Target(Item Attack Fire Bonus<Target>)
Spawned Effects:
Flame ThrowerSpawObj(Flame ThrowerSpawnObj) <Probably the best!
01-23-2005, 06:05 AM#3
Panto
Yea, I use an Orb ability that casts a dummy spell with the spawned effect Flamethrower as caster art on 100% of attacks. Works/looks absolutely great.

You're trying to make a Firebat out of a Marine, I take it? *yawn*