| 01-23-2005, 07:46 AM | #1 |
What are your opinions on the most efficient way to execute large or complex loops? |
| 01-23-2005, 06:54 PM | #2 |
don't. I realistically don't see why you would need a very large set of actions that gets repeated numerous times in one instance. My longest complicated comparision loops are ussually only repeating actions upward of 5 or 6 times. My dumb loops may exucute upwards of 10 or so times but sitll very below an insane amount. |
| 01-23-2005, 08:36 PM | #3 | |
Quote:
What about binary operating algorithms? Has anybody considered parallel execution of a binary algorithm using RunSeperate in addition to a data tool such as a stack? |
| 01-30-2005, 08:27 AM | #4 | |
Quote:
The main probleme is to not have lag or game split or ***** bug during the game. But if you really want to make it, you can. You just need to control memory ^^ |
