| 01-23-2005, 12:07 PM | #1 |
I want that a Unit has 4 Items in the Right Order in the Inventory and then a New Item gets created for the 4 Items, you know what i mean ? I dont know how to do that, plz help ![]() |
| 01-23-2005, 02:21 PM | #2 |
Code:
Item Exchange
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to A
(Item-type of (Item being manipulated)) Equal to B
(Item-type of (Item being manipulated)) Equal to C
(Item-type of (Item being manipulated)) Equal to D
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to A
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to B
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to C
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to D
Then - Actions
For each (Integer A) from 1 to 4, do (Actions)
Loop - Actions
Item - Remove (Item carried by (Hero manipulating item) in slot (Integer A))
Hero - Create E and give it to (Hero manipulating item)
Else - Actions
this would work if i understood you correctly. Now if you think of the inventory like this: Code:
[color=Red]X[/color] [color=Blue]X[/color] [color=Cyan]X[/color] [color=Purple]X[/color] [color=Yellow]X[/color] [color=Orange]X[/color] |
