| 01-24-2005, 04:10 PM | #1 |
i am wondering if there is something that displays/stores item rawcodes like "uHuc" etc. which can be stored in a string variable? any help would be much appreciated. |
| 01-25-2005, 05:15 AM | #2 |
You can see what an item's code is by hitting Ctrl+D in the object editor. You can store codes in-game using an integer variable, or item-type if you're using GUI. |
| 01-25-2005, 12:09 PM | #3 |
thanks for the advice panto, but i do know how to display and use the raw codes in the obect editor... what i am meaning is, is there a function in the trigger editor that allows you to store an item's raw code in a variable? ie. set [string variable] = item in hero slot 1 thats just a bull crap example... anyways, once again thnx for the attempted help and any further help would be appreciated. |
| 01-25-2005, 08:30 PM | #4 |
Convert some stuff into JASS and have a look at that? Probably going to need JASS, as everything is effectively a string in JASS. |
| 01-26-2005, 12:20 AM | #5 |
That's untrue. |
| 01-26-2005, 01:32 PM | #6 |
im not afraid of looking at JASS, im completely stumped personally. |
| 01-29-2005, 09:57 PM | #7 |
You can just get the type of the item, it would be an integer, I think that encoding the integer directly would be much more effective than converting the integer to a rawcode (which is possible by a function that is on mpq\scripts\cheats.j) then encoding the rawcode to another string |
