| 01-24-2005, 07:37 PM | #1 |
hello everyone. im currently working on an rpg. the problem is the camera system i want to use, which im sure has a simple solution, i just don't know enough to make it work. basically heres what i want. i figured out how to make the camera follow the character lock on the character. now i want to reduce the size of the character, make it alot smaller, the problem is that the camera is still the same distance from the character, and i want the camera closer to the character, since i made it smaller, and u can't really see it that well. so to sum it up, i want to camera closer to the character, how can i do this. ty in advance. :god_help_us: |
| 01-24-2005, 09:55 PM | #2 |
you can create a camera the way you want it to be(by pressing m in the terrain monitor and then clicking the command box which says "create new camera". Then you can use the trigger Camera - Apply camera object just before you lock it to the player. |
| 01-24-2005, 10:23 PM | #3 |
or u could play some with the Camera - Set Camera Field options (works better for me). |
| 01-25-2005, 02:16 AM | #4 |
im sorry guys, im not exactly sure i understand what u guys are saying. i have some sense of what ur ideas are, but im not sure how to do it. would any of u mind telling me step by step where to go to do this. just to refrase what im trying to do, i want to know how i can have the distance of the camera closer to the character and a down to the floor view. thx in advance ![]() |
| 01-25-2005, 09:47 AM | #5 |
Code:
Melee Initialization
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Camera - Apply Camera 001 <gen> for Player 1 (Red) over 0.00 seconds
Camera - Lock camera target for Player 1 (Red) to Peasant 0000 <gen>, offset by (0.00, 0.00) using The unit's rotationFirst place the camera right behind the unit and use the trigger function shown above. This should "solve" your problem. |
| 01-25-2005, 09:53 AM | #6 |
Hmmm I think this is as step by step as it gets, assuming u already know how to set up a camera and create a trigger. 1) In the trigger for your camera, add an action 2) In the action, select "Camera - Set Camera Field (note, not specific words). 3) For the field, select Distance to Target 4) Change the number to something below 1500 if you want the camera nearer. Alternatively 3) For the field, select Angle of Attack 4) Set the angle of attack to about 320+ and you get the camera closer to the ground because of the angle. 5) Use the Camera - Pan Camera to put the camera a bit in front. |
| 01-25-2005, 05:46 PM | #7 |
AHH thank u guys so much for ur help . i understand now and was able to get the camera angle to the right angle i wanted. thx so much guys. |
