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Foggy River

01-25-2005, 11:38 AM#1
Metal_Sonic64
It's a foggy morning on the lake, poor conditions for fishing. What could the waters be hiding on a day like this? Apparently the fisherman aren't eager to find out...

I'm trying to create some good atmosphere for Gitlich's challlenge, tell me what you think of it.
01-25-2005, 11:41 AM#2
Gitlich
Quote:
Originally Posted by Metal_Sonic64
It's a foggy morning on the lake, poor conditions for fishing. What could the waters be hiding on a day like this? Apparently the fisherman aren't eager to find out...

I'm trying to create some good atmosphere for Gitlich's challlenge, tell me what you think of it.

thats pretty fucking good considering how low long ago i started the challenge. im very impressed
01-25-2005, 11:44 AM#3
Metal_Sonic64
The only problem is it has too many doodads, I'm going to have to remove some of those shrubs
01-25-2005, 11:49 AM#4
Gitlich
Quote:
Originally Posted by Metal_Sonic64
The only problem is it has too many doodads, I'm going to have to remove some of those shrubs

thats already 100 doodads in that pic?! i think i might have to raise the limit to 200
01-25-2005, 12:00 PM#5
Hound Archon
It looks pretty good! No real complains about it, you''ll have a rep later.. at the moment i've been like Santa Rep-Claus ^^ '
01-25-2005, 12:09 PM#6
Metal_Sonic64
200 would be good, I'm having trouble keeping the trees without going over the limit :\ Heres an updated screen, I like the effect of the tree right by the side.
01-25-2005, 12:14 PM#7
Gitlich
Quote:
Originally Posted by Metal_Sonic64
200 would be good, I'm having trouble keeping the trees without going over the limit :\ Heres an updated screen, I like the effect of the tree right by the side.

very VERY nice for only 100 doodads, ill be raseing the limit to 200 if i get too many people running to extream difficulty with this challange. my one suggestion for this terrain would be add more buff and ability models. nothing to glarish and bright, but things like tinted fairy fire to add to the very grey and gloomy atmosphere. so far i love this terrain
01-25-2005, 12:18 PM#8
Metal_Sonic64
Thanks, I'm going to begin to fine tune it now. I was hoping to make a dock and a harbour, but I don't think the limit will allow it :\
01-25-2005, 05:45 PM#9
Born²Modificate
Yes, i think a few more Details could be nice. There aren't too many Doodads in my Opinion. Maybe the fog could be a litlle bit more diaphanous. But all in All its pretty nice. ;)
01-26-2005, 01:52 AM#10
[Death]
Well, Gitlich, if you do raise it, raise it to 150 at first. See if people still have problems. If so, 200 =).

Anyway, on topic, it looks nice, for a 100 doodad cap.
01-26-2005, 03:29 AM#11
Beam
yeah i was gonna say that you should lower your point of view on the first screenshot so you can use more doodads. the screen with the tree on the right is good. nice composition and framing.
01-27-2005, 08:21 PM#12
Metal_Sonic64
Heres some more WIP shots, give me your thoughts on each area, I want to know which one is best ;) I like the one taken from inside the lighthouse, I might expand on that idea, but you really don't get the full effect of the atmospheare of the shot in that screen, you need to experience it in WE, the rain falling, the waves....