| 01-26-2005, 05:25 PM | #1 |
Guest | Plot/Concept: - Run around on a map where your camera is fixed in a 3rd person angle behind the bomberman, it will be a soft camera like in We were snipers. - Kill your opponents with bombs, at the begginnig you start being able 2 deploy only 1 bomb, you can pick up bomb powerups the deploy more bombs. - You will be able to pick up Speed, Bomb, and Firepower powerups the speed powerup will make you move faster, enabling you to run from bombs and deploy multiple bombs faster. the bomb powerup will make you deploy more bombs at the same time the firepowerpowerup will make your bombs more powerful, they will blow up a larger area - Sicknesses will make you do odd things, like deploying all your bombs at the same time, or not being able to deploy bombs at all, they can make you walk faster or slower, or make your bombs blow up almost instantly, sicknesses will appear as tiny seeking bugs that will infect you, they can be blown up but then they will reapper somewhere else. - Bombs will blow up X seconds after deployment, and they will kill everything in the radius, the explosion will appear as an expanding ball. - You will revive when there is a winner or the battle was a draw, in team yuu will not lose if you died and your team wins. The battle is a draw if the timer runs out, or the two last players are blown up by the last explosion. - there will be several maps, maybe! with different the weather will interfere with the gameplay. there will be: a Castle map an Ice map a Jungle map a Factory map/techno - Items, 4 now i have only thought up a super glue item making it possible 2 stick a bomb 2 a player. This is where i need you. Needs Bomberman, Bomb and Explosion models, skins 4 the Fade Filters we need a battle filter a victory filter a lose filter and a bomberman filter. Sounds needed are level music, some battle, you lose and Victory voiceacting, and maybe some bomberman voice acting. please tell if i should add some more? Hiring thread here Is this the right place 2 post this? |
| 01-28-2005, 07:28 AM | #2 | |
Quote:
If the map is finished then no, if its in development say in a beta stage or so then yes it is. |
| 01-28-2005, 10:22 AM | #3 |
Guest | It's in the Beta stage, now tell me when is it in the Alpha stage? ![]() ![]() That's some screens of the progress. |
| 01-30-2005, 04:21 AM | #4 | |
Guest | Quote:
Alpha comes before beta. |
| 01-30-2005, 10:47 AM | #5 |
Guest | He, here's some progress i'd really like some feedback. ![]() ![]() ![]() |
| 01-31-2005, 11:45 AM | #6 |
Dont you think this file size will be to big. 3 fade filters, battle music (witch prolblably is atleast 30 seconds long 500kb) then a bunch of models and voice actings. its gunna be well over 2MB. But besides that it looks really cool. GL |
| 01-31-2005, 04:37 PM | #7 |
Guest | well the music idea is not gonna be anything slugge gave me that advice and the fade filters might not stay either, nor does the voice acting(no one wanted 2) |
| 01-31-2005, 04:45 PM | #8 |
I like it! :) how are the bombs going to be simulated? is the game going to be simulated with keyboard or mouse? |
| 01-31-2005, 08:44 PM | #9 |
ive tried using key board to move around with in a FPS i was working on. It works fine for single player games. But i had 2 other people and it lagged like hell. you need to find a way so there arnt like 10 triggers running 5 times a second |
| 02-01-2005, 08:37 AM | #10 |
Guest | Well, the keyboard thing, Slugge has 2 figure something out. And the bomb is gonna explode where it turns in2 an expanding orb of fire with a little nova thingy. |
| 02-01-2005, 08:52 AM | #11 | |
Quote:
mmm kinda like bomberman 64?? why not try doing it old school bomberman? it's a suggestion, but I guess 64 style is like modern than old school... if u were to do old school I suggest u get some help with jass, someone like vex is crazy at that stuff! |
| 02-01-2005, 12:55 PM | #12 |
Guest | Why jass, the explosion is a model. |
| 02-01-2005, 05:43 PM | #13 |
Hey I'll help you with triggers and mapping if you need it. |
| 02-02-2005, 08:20 AM | #14 |
Guest | Can you do anything with triggers? I need 1 thing every1 can do, ask some1 if they'd like 2 add bones 2 my bomberman model |
| 02-08-2005, 01:53 PM | #15 |
ya im good with triggers and doing cinemas and terrain. |
